



The trailer also revealed shots of boss battles, which confirms previous reports made by FromSoftware that they'll be huge in Armored Core VI: Fires of Rubicon. There will be plenty of epic clashes to engage in with, a few massive mechas to encounter. Additionally, this aids in your gameplay progression as you'll encounter various situations and objectives, including data logs, that will progress the missions. Rubicon will provide the game with a massive scale and heighten the game's exploration components as players can endlessly venture into new areas and uncover mysteries. These structures cover a planetary surface wracked with extreme cold and contamination in the aftermath of the great disaster, and the player will be exploring these various environments as they proceed. It's an intricate and multi-layered world, brimming with mega-structures and enormous underground facilities built by its former inhabitants. With Rubicon being reduced to riches and ruin, there are plenty of areas worth exploring as you'll learn more about the planet and the disaster caused by the Coral.Īccording to an interview with PlayStation Blog, game director Masaru Yamamura had this to say about the world of Rubicon: FromSoftware explained that while the game is a massive departure from previous projects however, the mecha's controls will be familiar to those who've experienced a FromSoftware game.Īs for the world of Rubicon, the story sees a new energy source, Coral, being discovered, nearly destroying the once-pristine world. Players will be controlling a mercenary, C4-621, operating a mecha that will be utilized in "high-speed mecha combat," which possesses the capability of maneuvring quickly when on the ground and in the air.
